House Chat
The main house chat is where everyone can talk together. Use it to stay involved, build relationships, and keep up with what is happening across the house.
14 players · 5 day weeks · fast house strategy
MadHouse is Socipic's take on the reality TV phenomenon Big Brother, built as a fast online social strategy game for real players. Form alliances, compete for power, nominate housemates, use the veto, count votes, survive eliminations, and manage the jury as control of the house shifts from round to round.
Once the house fills, the game begins and moves through a series of fast-paced days. Each day focuses on a major part of the game, such as the Head of Household competition, nominations, the Power of Veto, or an eviction vote.
Between those events, players have time to work on their social game. Form alliances, make deals, negotiate for safety, compare votes, campaign to stay, and figure out where everyone stands before the next decision is made.
The main house chat is where everyone can talk together. Use it to stay involved, build relationships, and keep up with what is happening across the house.
Use one-on-one and group chats to form alliances, make deals, discuss nominations, coordinate votes, and campaign for safety without the entire house seeing the conversation.
Head of Household and Power of Veto are decided through timed mini-games. Winning power can give you control over nominations, protect you from eviction, or change the direction of the week.
Players who finish 9th through 3rd become members of the jury. Once the final two players are established, the jury votes to decide which finalist wins the game.
MadHouse plays out in fast five-day weeks. Each day focuses on one major part of the game, with time between events for players to talk, form alliances, make deals, campaign, and prepare for what comes next.
The week begins with the Head of Household competition. The winner is safe for the week and chooses the two nominees.
In most rounds, the outgoing HoH cannot immediately win HoH again.
The HoH nominates two players for eviction. Nominees can campaign for votes, make deals, and prepare for the upcoming Power of Veto competition.
The HoH, the two nominees, and selected players compete for the Power of Veto.
The winner can later save one nominee or leave the nominations unchanged.
The veto winner decides whether to use the Power of Veto.
If a nominee is saved, the HoH chooses an eligible replacement nominee. Once the ceremony ends, the final nominees are locked in for eviction.
Eligible players vote to evict one of the final nominees. The player with the most votes leaves the game.
If the vote is tied, the HoH casts the deciding vote.
After the eviction, a new week begins.
HoH and POV competitions use rotating mini-games such as Word Search, Number Rush, Plinko, Y2Krazy, Perfect Match, Deal or No Deal, and more.
Competition windows are short, so players need to submit before the timer expires. Most game stages can also advance early once every required player has submitted.
The time between ceremonies and competitions is where players build their position in the house.
The public house chat lets everyone talk together, react to game events, campaign, discuss votes, and stay involved with the rest of the cast.
Private conversations are useful for alliances, deals, warnings, vote plans, veto discussions, and Final 2 agreements.
Group chats give alliances and voting blocs a place to coordinate together without messaging each player separately.
Once players become jurors, they can use jury chat to discuss the remaining players and eventually decide who should win.
Players who finish from 9th through 3rd become members of the jury.
As the house gets smaller, nominations and votes become more limited, and each competition carries more weight.
At the Final Three, the HoH automatically nominates the other two players and casts the sole eviction vote.
That decision determines who joins them in the Final 2.
Once the Final 2 is established, the jury votes for the winner of MadHouse.
Jurors can consider competition performance, strategy, alliances, loyalty, betrayals, social relationships, deals, and the way each finalist played throughout the game.
MadHouse keeps moving even when a player does not submit.
If a required competition entry, nomination, veto decision, or vote expires, the game can automatically resolve the stage so the rest of the house is not left waiting.
Your safest option is to make every required decision before the timer runs out.
When you are evicted, your final placement is recorded. Players who finish in jury positions remain involved through the final vote.
Final placements can also award Fame and Fortune, with larger rewards for players who make it further into the game.
Short answers for new players learning how MadHouse works on Socipic.
MadHouse is a fast-paced online social strategy reality game on Socipic. Real players compete for power, form alliances, nominate other players, vote, survive evictions, and try to reach the final jury vote.
MadHouse is currently free to join while Socipic is in beta. Requirements can change later, and the Play page will show the current level and Fortune cost before you enroll.
Yes. MadHouse is played against real Socipic users, not computer opponents. The strategy comes from conversations, trust, alliances, competitions, votes, and how the cast reacts to each move.
MadHouse moves in fast five-day weeks, and most game days only last a few minutes. The full game length depends on cast size, evictions, and the finale, but it is designed to move much faster than slower social games.
MadHouse is built for 14 players in a full cast.
An online reality game, often called an ORG, is a multiplayer social competition played online. Players usually compete in challenges, form alliances, vote, survive eliminations, and create a season-like story with real people.
No. MadHouse is played through Socipic in your browser. You can use Socipic game spaces for public chat, private conversations, competitions, nominations, votes, and game updates.
Create a Socipic account, verify your email, open the Play page, and enroll in a MadHouse game when enrollment is available and you meet the current requirements.
Each MadHouse week includes a power competition, nominations, a veto phase, and an eviction vote. The Head of Household nominates players, veto can change the final block, and the house votes to evict.